21-04-2021



NOTE: MMORPG Tycoon 2 is in Early Access on Steam! Actually see your MMORPG world, design your characters, set up quests, watch combats in progress, troll your subscribers.

Business Tycoon Online is a free-to-play business simulation browser MMO developed and published by Dovogame LLC. The game allows players to create their own companies, open over 100 in-game. MMORPG Tycoon 2. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. First, it predates OS X Catalina, and so it isn't signed to run on modern Mac OS builds (thought it should run if you still have an earlier version of the operating system on your Mac!). And second, it won't be able to successfully open your saved.

Initially released 2nd June, 2008
Latest update 10th August, 2008

Screenshots:

Download:

  • Win32: MMORPG-1.0.16-Win32.zip
  • Mac OSX:MMORPG-1.0.16-OSX.dmg(Universal Binary, requires OSX 10.4 or later)

Source Code:

  • Not currently available

Mmorpg Tycoon 2 For Mac Os

Instructions:

Congratulations, you’re the new owner of ShadiSoft Software, the latest software development house to go have gone bust when their exciting new MMORPG failed to catch the public’s attention! With a full staff of programmers, designers and artists to obey your every whim, it’s your job to reverse the company’s fortunes and become the most popular MMORPG on the block!

MMORPG Tycoon 2 For Mac

Discussion board:

Controls:

MMORPG Tycoon is the very first VectorStorm game that’s controlled entirely with the mouse (except for entering the name of your MMORPG world, in the title screen).

As a convenience, as of version 1.0.14, you may use the arrow keys to pan the view (instead of right-click dragging), and use ‘a’ and ‘z’ to zoom in and out (instead of using the mouse wheel).

You may quit the game at any time by pressing ‘Q’ or ‘Esc’.

Credits:

Tycoon

Game Design, Code & Gfx: Trevor Powell ( trevor (at) vectorstorm.org )

Music: Solar Cycle – Ray of Life

MMORPG Tycoon uses OpenGL, SDL, SDL_Mixer, the Mersenne Twister, and GLEW, and was initially written for entry to the TIGSource Procedural Generation contest.

ChangeLog:

  • 2nd June, 2008: Initial release. (29 days development time)
  • 2nd June, 2008: 1.0.1 release. Fixes rare crash caused by certain tools not deactivating themselves properly when you finish using them (Road tool and Inspect tool, in particular).
  • 2nd June, 2008: 1.0.2 release. Fixes mouse wheel going unresponsive if you start a game while the title screen’s text edit box is still active.
  • 2nd June, 2008: 1.0.3 release. Fixes build pane buttons going sticky; this bug was introduced in version 1.0.1.
  • 2nd June, 2008: 1.0.4 release. Fixes graphical bug when deleting a building with a road attached. Revises calculations for player satisfaction and addiction, forum buzz, etc. Fixed “Monster Density” design setting to work as expected (higher values more monsters). Fixed “Combat Level Range” to not cause a divide-by-zero crash if set to zero.
  • 10th June, 2008: 1.0.5 release. Minor graphical tweaks to initial UI screens, Zone level modification buttons now activate the zoning tool when you click on them.
  • 11th June, 2008: 1.0.6 release. Fixes crash bug when “autoincrement” functionality is used for adjusting the level set on the zoning tool.
  • 13th June, 2008: 1.0.7 release (OS X only). MMORPG Tycoon should now be compatible with OS X 10.4.
  • 18th June, 2008: 1.0.8 release. MMORPG Tycoon now supports saving and loading games. Your current game is automatically saved whenever you exit or quit.
  • 19th June, 2008: 1.0.9 release (Win32). Fixed saving bug in Win32 build.
  • 20th June, 2008: 1.0.10 release. Fixed even yet another saving bug in Win32 build. Fixed interface bugs when drawing a road to a destination which is underneath floating UI elements (such as toolbars, etc). Town, Respawn, and Starting Point placement tools no longer automatically deactivate after being used.
  • 23rd June, 2008: 1.0.11 release. Options screen now available to change resolution, disable rotating cursor, etc. Minor UI improvements.
  • 23rd June, 2008: 1.0.12 release. Fixed crash when a new user subscribes, if no starting points are placed.
  • 28rd June, 2008: 1.0.13 release. Fixed rare crash after a save/load, if an offline subscriber disconnected at his home, without having first picked up a quest at the time of the save.
  • 29th June, 2008: 1.0.14 release. Fixed bug in save code which could result in roads being placed incorrectly after a load. Added keyboard keys to pan and zoom the view, primarily for laptop users.
  • 26th July, 2008: 1.0.15 release. Fixed bug where subscribers currently online after a load weren’t being added to the tally of “subscribers”. Fixed bug where subscribers didn’t have their full XP reset when they gained a level, if the player had increased the XP required per level above 10. Added Autosave support, and an option to disable it.
  • 10th August, 2008: 1.0.16 release. Fixed crash bug on the second run after changing game preferences. (This crash bug was introduced in 1.0.15)

Factsheet

Developer:
VectorStorm
Based in Melbourne, Australia

Platforms:
Windows PC
Mac OS X
Linux

Website:
mmorpgtycoon.com

Social:
Twitter
Facebook

Description

MMORPG Tycoon 2 is a single-player game about building the world’sgreatest MMORPG - yours.

MMORPG Tycoon 2 is not an MMORPG; it is an entirely single-playergame, played locally without any network connection to a server. It isa Tycoon game about running an MMORPG, in the same way that RollerCoaster Tycoon is a game about running a theme park. Build the world, set therules, wield the banhammer, nerf the classes, and keep your subscribers comingback. All these and more are possible in MMORPG Tycoon 2.

Features

  • Build a huge MMORPG world, with well over 200 square kilometers of territory; that's nearly the size of the original release of World of Warcraft.
  • Buff and nerf character abilities at your whim.
  • Create towns, villages, dungeons, and monster zones.
  • Create and edit quests for your subscribers to complete (or let your designers do that for you!)
  • Extensive character creation options -- customize all of your player classes, monsters, and NPCs, their appearance, statistics, and attacks.
  • Get your subscribers addicted, then raise your prices, or start charging microtransactions!

Videos

TrailerYouTube

Images


There are far more images available for MMORPG Tycoon 2, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!

Logo & Icon

Monetization Permission

VectorStorm allows for the contents of MMORPG Tycoon 2 to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from MMORPG Tycoon 2 is legally & explicitly allowed by VectorStorm.

About VectorStorm

Boilerplate

More information
More information on VectorStorm, our logo & relevant media are available here.

MMORPG Tycoon 2 Credits

Trevor Powell
Code & Design

Francesco Calvi
Art

Peter Wayne
Sound

Contact

Trevor Powell
trevor@vectorstorm.com.au

Twitter
twitter.com/mmorpgtycoon

MMORPG

Mmorpg Tycoon 2 Trainer

Facebook
facebook.com/mmorpgtycoon

Mmorpg Tycoon 2 For Mac Download

Website
mmorpgtycoon.com